Qoobex is pleased to launch the Q Phone worldwide in 2019. It is the only true ‘glasses-free’ 3-D high-end 4G LTE smartphone on the global market, seamlessly connected to its 3-D VR global ecosystem. Designed for the way we live in 21st century, Q Phone brings to the mass market breakthrough 3-D VR innovation and relentless 3-D entertainment ‘on the go’.
SCREEN. Q Phone projects crystal clear true ‘glasses-free’ 3-D videos and photos. The state-of-the-art 5.99’’ ‘glasses-free’ 3-D screen, in combination with the innovative Qoobex software, revolutionizes mobile entertainment.
CAMERA. Q Phone’s 3-D HD innovative camera allows users to create true 3-D videos and photos. A true revolution in personal entertainment, since the era of the first camcorders.
MEMORY. Q Phone boasts an abundance of memory, computing power and the latest features. It is equipped with 6/128 gigabytes of memory, octa-core CPU, powerful GPU, dual SIM card slot, Android 9.0 and many more features, exceeding the highest expectations for the high-end user.
COMPATIBILITY. Q Phone is currently compatible with AT&T, T-Mobile and Metro PCS.
CERTIFICATION. Q Phone is FCC certified in the USA and CE for all 28 EU countries and CCC for China.
COMING SOON. Q Stores aim to revolutionize the in-store User Experience of the 21st century technology consumer. Featuring a series of exposed break-through consumer technologies blended with totally innovative ways to engage visitors.
The Qoobex Global 3-D VR Monetization Ecosystem is the first open Global 3-D VR Network to distribute and monetize professional entertainment, education and business content, as well as Social and Virtual Reality (VR) content entirely in 3-D over the Qoobex Cloud. Consumers enjoy a growing library of free 3-D VR videos and movies as well as 3-D VR Live events and paid On-Demand 3-D VR content. Qoobex is the only network that brings together content providers, electronics manufacturers, movie studios, television stations, and advertisers, and connects them with the rapidly expanding mass market of the 3-D VR end viewers/users around the world.